Death Stranding 2: On the Beach Trophy List — 55 Trophies, Easy Platinum?

Death Stranding 2: On the Beach trophies: 55 total, including one Platinum, across 16 episodes.

Death Stranding 2: On the Beach has a total of 55 Trophies, and for trophy hunters in 2026, that number is both exciting and a little intimidating. The full list breaks down into 1 Platinum, 2 Gold, 6 Silver, and 46 Bronze. More importantly, it confirms that the story is split into 16 episodes, running from Episode 1: Sam all the way to Episode 16: Tomorrow. For completionists, the big question is simple: is this another long, strange, and ultimately manageable Platinum from Kojima Productions?

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Trophy Breakdown

Trophy Type Count
Platinum 1
Gold 2
Silver 6
Bronze 46
Total 55

The list looks very similar in structure to the first Death Stranding. There are no collectibles required for trophies, which is a relief for anyone who remembers hunting down memory chips or hidden preppers. Many trophies are tied to doing something for the first time, so they will unlock naturally as players move through the campaign. Others are long-term goals that will define the endgame grind.

Story Trophies Cover All 16 Episodes

The episode trophies are straightforward. Each one asks the player to complete a chapter, and each comes with a memorable quote. Here is the full episode lineup:

  • Episode 1: Sam — 'Lou? Can you hear me? Can you see me?'

  • Episode 2: Lou — 'Time to Start a New Journey'

  • Episode 3: Drawbridge — 'Help us Bring Australia into the Network'

  • Episode 4: Raindrops — 'We'll Show the World the Hope in Your Rain'

  • Episode 5: Conflagration — 'Did He Say Nirvana?'

  • Episode 6: Chrysalis — 'To Our Little Family'

  • Episode 7: Pod — 'Sam the Man—In the Dark About Everything'

  • Episode 8: Deluge — 'His Name is Neil. Neil Vana'

  • Episode 9: Puppets — 'I Don't Break That Easily'

  • Episode 10: Isolation — 'You Will Never, Ever Be Alone'

  • Episode 11: Quake — 'Keep Lou Safe…'

  • Episode 12: Fragile — 'To Help You Find the Strength to Carry On'

  • Episode 13: Die Hard — 'To Forsake Our Flesh and Our Freedom'

  • Episode 14: Last Stranding — 'We Have to Get Tomorrow Back'

  • Episode 15: On the Beach — 'I'll Always Be With You'

  • Episode 16: Tomorrow — 'Death Can't Tear Us Apart'

Players who simply finish the story will earn a large chunk of the Platinum. The rest comes from side activities, delivery milestones, and exploration.

First-Time Trophies and Natural Progression

A huge number of trophies are for first-time actions. These include completing a standard order, making an aid request, constructing an online aid request sign, building a first structure, connecting a Q-pid, activating an APAS enhancement, sending a Like, completing a VR Training program, reading an SSS post, and decorating a private room with a Photo Mode screenshot. There are also trophies for delivering a wild animal to the Animal Shelter, delivering an albino animal, restoring a road section, restoring three mines, fully reopening a monorail line, delivering emergency support, digging a hot spring, studying the night sky, bartering with another porter, and watching a live performance in the private room.

Some of these are charming distractions rather than difficult challenges. The trophy 'Porters Make the World Go Round' is a good example: it only asks the player to barter with another porter for the first time. 'Written in the Stars' rewards a quiet moment of stargazing. 'A Private Show!' adds a bit of personality to the private room. Even 'So YOU'RE the Pizza Chef!' is more about discovery than skill, asking players to uncover the truth about the Pizza Chef.

Bosses, Secrets, and Optional Discoveries

The trophy list also hints at several optional story threads and secrets. There are trophies for defeating the Lord of the Tar Lake, solving the riddle of the headless riders, preventing Terminal Fort Knot from falling victim to a voidout, arriving at the BT nexus in the F3 crater, revealing the truth about the Ghost Hunter, capturing a large BT for the first time, and defeating the golden chiral creature. These are likely the standout combat and exploration moments for completionists.

There is also an online trophy for placing an online aid request sign for the first time. That means players will need at least some connection to the online strand network, though it does not appear to require a massive multiplayer commitment. The asynchronous social features remain a core part of the Death Stranding experience.

Long-Term Completion Goals

Where the Platinum becomes time-consuming is in the cumulative trophies. 'Keep on Connecting' requires connecting all facilities with the Q-pid. 'Connecting Hearts and Minds' requires maximizing connection level with all facilities. 'A Premier Porter' requires a porter grade of 40 or higher in all categories. Those three alone will keep players busy long after the credits roll.

Other milestones include:

  • 'A Life Well Liked' — receive 2,400 or more Likes for completing orders.

  • 'A Porter at Peak Popularity' — receive 50,000 or more Likes for completing orders.

  • 'Compulsive Cargo Carrier' — deliver a total of 500 pieces of cargo.

  • 'Heavy Lifter' — deliver cargo weighing a total of two tons.

  • 'Long-Distance Lugger' — reach a total distance traveled of 80km upon completion of an order.

  • 'Season Porter' — complete 10 deliveries, 10 recoveries, and 10 elimination or destruction standard orders with an S rank on Casual difficulty or above.

Season Porter is the only trophy with a difficulty requirement. Everything else can be done on any difficulty, which makes the Platinum more accessible than some might expect. The S-rank requirement on Casual or above is not trivial, but it is also not brutal. Players who understand the delivery systems and plan their routes should manage it without too much trouble.

Is the Platinum Easy?

Overall, Death Stranding 2: On the Beach looks like an easy Platinum with a similar setup to Death Stranding 1. The main time sinks are finishing the 16-episode story, maximizing connection with all facilities, and reaching Porter Grade 40 in every category. There are no collectibles required, and many trophies pop naturally through first-time actions. The only difficulty-specific trophy is Season Porter, and even that can be completed on Casual or above.

For trophy hunters, the journey will be long, strange, and very Kojima. It will involve building roads, restoring monorails, rescuing animals, digging hot springs, fighting giant chiral creatures, and maybe even discovering what the Pizza Chef is really hiding. The list rewards curiosity as much as skill.

So, what are the thoughts on the Death Stranding 2: On the Beach trophy list? Does it look like a Platinum worth chasing? For players who enjoy the strand genre, the answer is probably yes. The road to the Platinum may be slow, but it is also full of the weird, emotional, and unforgettable moments that define Death Stranding. Whether someone is going for the Platinum or simply playing for the story, the trophy list suggests there is plenty to do on the beach.

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