Kojima's Vision for Death Stranding's Future: Plate Gate Concept Enables Endless Sequels Worldwide
Hideo Kojima's innovative 'Plate Gate' concept paves the way for endless, culturally diverse Death Stranding sequels, while he focuses on groundbreaking projects beyond the franchise.
Even before Death Stranding 2: On the Beach hits shelves in 2025, legendary game creator Hideo Kojima is already thinking about the franchise's future beyond the upcoming sequel. In a fascinating revelation, Kojima has confirmed he won't be developing Death Stranding 3 himself, preferring to pass the torch to someone else while he focuses on his overflowing slate of projects. 🎮

The Revolutionary Plate Gate Concept 🔄
Speaking with VGC, Kojima dropped a bombshell about the "Plate Gate" concept that could theoretically spawn "endless sequels" by allowing Death Stranding games to take place in different countries around the world. This innovative framework provides a structural foundation that makes the franchise infinitely expandable without losing its core identity.
Kojima explained: "If I use this Plate Gate concept, I could make endless sequels. I, of course, don't have any plans to do that, but I already have a concept for another sequel. I am not going to make it myself, but if I passed it on to someone else, they could probably make it."
This approach represents a significant shift in how game franchises can be structured, moving away from traditional linear sequels toward a more modular, location-based expansion system. The concept essentially creates a framework where different development teams could explore unique cultural interpretations of the Death Stranding universe while maintaining consistent gameplay mechanics and lore.
Why Kojima is Stepping Back 🤔
At 61 years old, Kojima's decision to hand off future Death Stranding development makes perfect sense when you consider his current workload:
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OD: The highly anticipated horror game collaboration with Xbox
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Physint: A new espionage game published by Sony
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Feature Film: Kojima's expansion into cinematic storytelling
That's three major projects already in development, each requiring the meticulous attention to detail that Kojima is famous for. The gaming legend seems to be embracing a new role as a creative visionary who establishes foundations for others to build upon.
Pandemic's Impact on Death Stranding 2's Theme 🌍
The COVID-19 pandemic had a profound effect on Kojima's creative direction for Death Stranding 2, leading to the game's intriguing tagline: "We should not have connected." This represents a complete philosophical reversal from the first game's message.
Kojima reflected on this shift: "We released Death Stranding before the COVID-19 pandemic. The world was heading towards isolation and division, such as the UK leaving the EU. So I was saying, 'Let's connect. We're headed for disaster if we don't connect.' That was the theme, story, and gameplay for Death Stranding."
He continued with remarkable insight: "After the release, just three months later, we entered the pandemic, and I was really surprised – it looked like Death Stranding, in a way. In the real world – the 21st century – we have something similar to the Chiral Network, which is the Internet. We survived the pandemic because of the Internet and people were connected online."

The Future of the Franchise 🔮
Kojima's evolving perspective adds fascinating depth to the series: "It's the strangest thing. After I created a game with the theme of 'let's connect instead of division and isolation,' we had the pandemic, and I began to think, 'Maybe it's not such a good thing to connect so much.'"
This philosophical journey from connection as salvation to connection as potential danger creates a rich thematic foundation for future installments. The Plate Gate concept could explore different societies grappling with these questions in culturally specific ways.
What This Means for Death Stranding 3:
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New Creative Leadership: Potential for fresh perspectives on the universe
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Global Settings: Different countries with unique approaches to connectivity
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Expanded Lore: Opportunities to explore new aspects of the Death Stranding world
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Cultural Variations: How different societies handle isolation and connection
The fate of Death Stranding 3 ultimately depends on how well Death Stranding 2 performs when it launches exclusively on PS5 on June 26, 2025. If the game resonates with audiences, we could see Kojima Productions become a hub for multiple creative teams working within the Death Stranding universe, each bringing their unique vision to different corners of this fascinating world. 🌐
Kojima's willingness to let go of his creation demonstrates remarkable creative maturity and a forward-thinking approach to franchise development. Instead of clinging tightly to his intellectual property, he's creating a framework that could outlive his direct involvement, ensuring that the world of Death Stranding continues to evolve and surprise players for years to come. This could very well become a new model for how legendary creators can ensure their visions continue while allowing for fresh perspectives and innovation. ✨